Archive for April, 2011
Lost Monsters: Ha-Naga
After horrific storms and an extended power outage, I’m back! Today I give you the ha-naga, a big sexy epic solo. Grab it here (this should be safe for all): hanaga
Read moreStuck in the Middle
Honestly, I don’t want to even start this discussion. This post might bruise some feelings and make some folks feel I’m unjustly picking on them. But I think I need to sort out why I feel the way I do every time I encounter a rough spot in the rules. And if these rough spots [...]
Read moreLost Monsters: Hunefer
Better late than never. Today I give you the dreaded hunefer, a foul mummy made from a fallen demigod (or something like that). Hunefer2 is for the folks who have been having trouble opening these files, while Hunefer[1] is for the ones who haven’t.
Read moreCampaign Spotlight: Revenge of the Giants
Outside the game I’m running, I play in two campaigns. Last week I talked about the Dark Sun game, so this week I’ll talk about the other campaign run by the inestimable Dan. On the surface, it has all the hallmarks of a normal fantasy campaign. A closer look reveals several unique elements that make [...]
Read moreD&D Insider: Weapon Master & Feats
Today, Wizards of the Coast posted the weapon master fighter and feats. Again I worked on the story text that surrounds the tech. I hope you enjoy!
Read moreSpecial Guest: Matt James on Submissions
Today I’m stepping back and letting fellow designer chime in with a few words on the topic of Submitting Queries. Enjoy! I have been shocked at some of the recent uproar over submitting queries to gaming companies. Admittedly, this uproar is centered from a specific gaming community, one that I am quickly becoming burned on [...]
Read moreGame Designer vs. Gamer
Ah, who needs to work today? So my weapon breakage post has ruffled a few feathers. I went back and read the post again and sure enough I came off a bit harsh. Harsh enough that some of my readers have taken offense at what I said (and I did not design the vampire btw). [...]
Read moreCampaign Spotlight: Athas Revisited
It dawned on me this morning that many of my posts have focused on deconstructing the mechanics, picking them apart, or reflecting my occasional frustrations at the gaming table. However, I spend very little time talking about what’s good, what works, and why I believe I have the best gaming groups period. So today, I’d [...]
Read moreWeapon Breakage
I bowed out of my weekday games to recharge my batteries. I was over-saturated. Despite my best efforts to stay away, somehow I keep getting drawn back into discussions about these games. The most recent discussion involves the optional weapon breakage rules in the Dark Sun Campaign Setting. These rules have caused endless problems and [...]
Read moreBrain Collectors & Mercanes
I generated new PDFs for these lost monsters. You can grab them Brain+Collector[1] and Mercane[1].
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