Archive for April, 2011

Lost Monsters: Mu Spore

And we’re back with a new and nasty critter. We suspect the problem folks have been having has something to do with the font and the last OS update. I created the PDF a different way this time, so let me know if this works. You can grab the monster here: Mu Spore.   The image [...]

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Character Creation Tools

Yesterday, Matt James posted an interesting essay on character themes over at Loremaster.org. The broad concept is that character themes could have applications beyond the way they are currently used and could operate as a multiclassing engine, “template” races, and so on. It’s an interesting thought and you should go read it. My thoughts follow.

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Assorted Updates

Instead of a normal essay on game mechanics, today I’m giving folks a rundown on what’s cooking in Schwalb land.

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More on Feats

Feats? You want more discussion on feats you say? Well, check out today’s NeoGrognard for an even deeper analysis into feat mechanics. And, lest I seem ungrateful, I am deeply honored to have been chosen to join the NeoGrognard ranks.

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Cheating Cheats

We’ve all been tempted. Your character’s life is on the line. Defeat is one miss away. You roll the die and sure enough you roll a 1. The devil on your shoulder urges you to snatch up the die before anyone sees, to make the hateful number vanish only to be replaced by something, anything [...]

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Lost Monsters: Mercane

And we’re back with another installment of Lost Monsters. Today, I give you the mercane, Planescape’s most notorious race of planar merchants. Grab them here: Mercane.

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