Archive for June, 2011

Name Value

As you can probably tell after yesterday’s uplifting post, I’m thinking a lot about the business side of game design. When money isn’t in the mix (and for many, many folks it isn’t), there is some small compensation in getting your name out there. Seeing your name on a cover or in the credits is [...]

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Crapping on your Dream: Freelancing 101

Last weekend, I had the privilege to be a guest of honor at Nashville’s Hypericon, a small show for fans of all things fantasy, science fiction, and other gamer strangeness. I had few obligations. Two panels and a certainty that I would not only meet Glen Cook but also talk to him for more than [...]

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How Rob Got His Groove Back

Oh yeah, I have a website. Gosh. It’s been weeks since my last update. Well, let’s see if I can do a better job. Tonight , I’m attending my first D&D game since April. Yep. Two months and nary a 20-sider rolled. (With the exception of a bit here and there of course).

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