Archive for January, 2013

Character Death & Fantasy RPGs

As I mentioned a few weeks (months now?) back, I’ve been running a modified version of 1st Edition AD&D every other Sunday night. Having spent a year or so playtesting the Next rules, I wanted a more stable set of rules for running an ongoing story. The games have been great, players seem to have [...]

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Blowing Sh*t Up

I’m always thinking about game design, freelancing, and all the hookers and blow that come with both. OK. There are no hookers. I don’t know a single freelancer who can afford such recreational distractions as blow either. And as I stroll down reflection’s road, I keep having these revelations—and I’m not even sitting on an [...]

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